How to play
Tchoukman is a fantasy manager for the Men's Euro 2026. Draft your squad, adjust it night after night, and earn Tchoukman points based on how your chosen nations perform on court. Here's the whole game — from the first pick to the final scoreboard.
How it works
Sign up with an email and password. Free forever, no credit cards needed, no purchase possible.
Create account →Pick seven players across the seven competing nations. Max 3 per country to keep things spicy.
Every match your countries win adds points to each of your picks from that nation. You can only change players and captain during the transfer window, 20:00–00:00 (Zürich time), and changes take effect the next day.
Scoring
Every point your players earn on the court adds to your team total. Since Tchoukball is all about team spirit, a player's earnings are determined by their national team's collective effort - not individual performance. Here's exactly how the Tchoukman points are earned.
Win / Draw / Loss
Every final match hands out result money to both nations on court:
Points for & against
Points for: Every point the nation scores is worth ℗1.
Points against: Starting with a 100, then subtracts the points conceded. The number can go negative on a bad night.
Denmark78
Great Britain64
Denmark
Great BritainRanking bonus
The seven nations at the Men's Euro 2026 are ranked from favourite to underdog based on the team's performance at the last Euro's in 2024. Everything you earn from steps 1 & 2 is multiplied by the picked nation's rank — the worse the odds, the higher the reward.
Italy
Switzerland
Spain
Germany
Great Britain
Czech Republic
DenmarkSame 100-point night is worth ℗100 as Italy but ℗220 as Denmark.
Captain
Pick one of your 7 players as your Captain. Every Tchoukman point that player earns in a round is doubled.
You can change your captain in the same transfer window (20:00–00:00 Zürich time) as you change players. Outside that window your team is locked — no player or captain changes are possible. The new captain takes effect the next day, and each day's snapshot remembers who was captain that day.
Johansen bonus

#8of Tchoukman
Any team with Tobias Johansen collects a flat ℗50 / day for every day he stays on the team. It's only fair. After all, he made Tchoukman.
The bonus is credited directly to Tobias's total in your team breakdown, and is not affected by the ranking bonus or captaincy — picking Tobias as captain does not double his ℗50 daily bonus.
Worked example
Two matches today: Denmark beats Switzerland 72–58, and Italy beats Germany 80–62. Here's how a sample fantasy team cashes out for the day.
Denmark
Switzerland
Germany
Italy
Tobias Johansen
C
Mikkel Andreasen
Silas Lauritsen
Carlo Escher
Jonas Labenz
Simon Zielke
Lucas BeckJoining late?
You can create an account and draft a team even after the tournament has started. Your first roster only takes effect from the next Zurich day, so you only score points from the day your snapshot goes live. Matches that finished before you saved your team are not counted.
Strategy
A few things worth keeping in mind as you build — and rebuild — your squad.
Points come from the collective effort of each nation, not individual stats. Pick your favourite players from your favourite teams — just like real tchoukball, it's the team that carries you.
The ranking bonus means stacking the top-ranked nations isn't the winning move. Look for teams you think will outperform their ranking — good performances multiplied by a high bonus is where the big scores come from.
Change your team every evening based on tomorrow's fixtures and try to predict the upsets. A win for Italy pays ℗100, but if Great Britain beats a weak opponent, their 1.8× bonus turns that same win into ℗180.
